I agree with you about Jon in the show. I'm not impressed. And I'm sick of all those damn brothel scenes. Ros isn't a canon character and if you spend 5 minutes on this show with her, that's 5 minutes you can't spend on actual plot of actual characters I want to hear about. It's frustrating.
I figured if anyone gets offed it would be Hulk, what with Mark Ruffalo taking up the role with it having been established by Norton previously. Of course, no one in comics stays dead.
No it's not going to be him. There's a lot of buzz surrounding where he goes from here, and there's no way they'll walk out on a potential reboot of that series if everyone likes him in Avengers.
I'm pretty sure that Ben came back at one point, but that might have been an illusion. It's been a while since I've read Spidey admittedly. Gwen Stacy's death still pisses me off to no end.
Just finished Mass Effect 3, didn't have a problem with the ending. If they had done the Lord of the Rings ending, that the game needed if it was to wrap up all the plot threads, then people probably would have still complained. I prefer being able to decide the fate of the characters myself, I've been doing it for the past three games.
My only complaints with the game was the inevitable death of certain characters, the reduced squad size and the pointless addition of "James".
Yeah but you didn't decide the fate of the characters. There's absolutely no way of knowing what happened at the end because they showed you nothing about it, no matter what you chose. For all you know, the mass relays blowing up meant that everyone was dead. And that wasn't a choice since it happened in every option. Or everyone was stranded for good in their planetary systems. Again not a choice since it happened in all three. Anything you did in the game until then was pointless, making the Geth/Quarians make up, curing the genophage, etc., because no matter what you did it would come down to the same inevitable conclusion.
I'm surprised at your attitude on this one as a writer.
You don't decide the fate of the characters There's absolutely no way of knowing what happened at the end because they showed you nothing about it, no matter what you chose. For all you know
Because there is no way of knowing what happened in the end I entirely decide the fate of the characters. For all I know everything happened exactly the way I want it to happen. Think about it, unless they had shown every character alive then it was going to annoy someone because someone's favourite character would have died. Without showing a noble death of every character, or the heroic survival of every character in every possible connotation then someone would have been pissed. With the ending they went with you get to write the next chapter. What do you think happened?
Mass Relays exploded...killing everyone ( as seen as in Arrival, destroyed Relay nukes the entire system) Plus if you had Garrus or Tali come out of the Normandy, you pretty much starved them to death seeing as how they are dextro amino...and humans..well humans aren't and they clearly survived and thrived on that uncharted planet.. Plot Holes and confusion...just saying.
I am very excited for that. Mostly just being able to finally warm up to Jaime. The man needs to show us some redeeming qualities. Hating him gets old. And I was always a fan of Brienne, very happy with her actress so far. She did a lot of work to prep for the role and is really dedicated to her character. And seeing the two of them change in response to each other, especially when Jaime loses his hand, is one of the things that I'm most excited to see on screen with the coming seasons
*groan* yes, Ros is past the point of usefulness...
Just saw Lockout. The summary makes the movie sound completely ridiculous, and it IS completely ridiculous, but it's also surprisingly fun. The main character has an awesome snarky jackass attitude. The banter with the female lead is really fun, and the bad guy is hilariously insane and over the top. It's a fun watch.
Ohhh no, lol, there's a difference between ambiguity and full out answering nothing because you rushed the ending. For instance, I didn't mind Lost's ending, or BSG's ending. I don't care about the Soprano's ending. In those cases I personally felt closure. It might not be the ending I wanted, but I felt by the end I was settled with what happened, where the characters were, and how the show as a whole felt. You can't just ASSUME your choices turned out the way they should have. It's their job as a game company and as a storyteller and as not-a-jackass to give some kind of closure to the audience. Absolutely nothing about the ending made sense, and that wasn't a 'oh I think we'll get metaphorical and trippy' way, that was a flat out nothing makes sense way.
As Ren pointed out the mass relays blown up before destroyed everything in the system, so what about now? The information that was given us indicated the mass relay killed everyone, and/or everyone was stuck in that system meaning all your allies were stuck around Earth which was mostly dead with no way out. How the hell did your team members get off Earth and into the Normandy? Did they leave you behind intentionally? Why did Joker pilot the Normandy out of the solar system running away from the battle right at the crux of it? This is the information directly given to us, so we can only derive our answers out of them. And it's unsatisfactory.
Hopefully it'll all be elucidated by the extended cut. Though I'm not holding out for much since it'll still be the same ending.
In other news, can anyone tell me if Millar's Ultimate Avengers is any good? There's an omnibus out this week with all his runs on it and I'm wondering if it's worth grabbing.
They're not changing the ending...because they haven't released the real ending! At least that's what I keep saying to myself over and over again...still don't believe me yet.
Still playing through ME3 right now. I know the ending. I just don't know the road to the ending, so I'll reserve judgement til then.
Something that I really like about the game this time around, the conversations are more pointed. Gone are the many, many, many aimless random conversations. While that was all universe building, I think a big advantage of a third installment of anything, you don't need anymore needless exposition for the audience, yet if someone is starting with 3... for whatever stupid reason that is, they can read the codex.
Each conversation has weight, purpose and 2 games of history behind them. And best of all, you as the fan, player, hero of the story decided the canon behind it. Did you choose a or b or c during 1 and 2? They'll refer to it and somehow make it relevant to the conversation. I love it. There are other things I like, combat is better, customization is better. Storytelling overall is the best I've ever seen in a game. I can see why so many people are up in arms over it. The foundation of the series, the gameplay, the characters, the story, it's all the best all these things we've ever seen done in a game before.
Well to be fair, there was some European hacker dude who, about a week after ME3's launch, released screenshots of a multiplayer expansion featuring Batarians, Asari Justicars and Geth. He said it was also linked to a DLC called "the Truth", which featured the real ending, a better post-game epilogue and explanation of what occurred in the ending the game gave us. Naturally, most of the community thought he was lying, had photoshopped the screenshots, etc.
A month later, a multiplayer expansion comes out featuring Batarians, Asari Justicars and Geth.