Is this thread still active and valid because if it is I need a home court approving for the upcoming EUGBL:-
Name: Straight-Edge Arena Creator: Messiah Muffin Team: Johnson's Salty Grifballs Description: A Vanilla Grifball court made by Messiah Muffin. Decorated by a mixture of straight-edges and cubes, as well as my trademark circles, this is your standard Vanilla court with an ambitious design, in my personal opinion, for me anyway. For use with Vanilla Grifball, of course. Fileshare: www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24170036&player=Messiah%20Muffin
I updated my map so I don't know if it's still approved or not.
Name: Straight-Edge Creator: Messiah Muffin Team: Johnson's Salty Grifballs Description: An updated version of the Straight-Edge Arena called simply "Straight-Edge". I have made alterations to the map to address some complaints I had from some of my friends about the wall jump being faulty. Hopefully this should fix the problems while still keeping the maps unique styling. Fileshare: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=25090478&player=Messiah%20Muffin
Have a home court map for WL12, you just saw it over the summer but there are some minor changes and i don't want anyone yelling at me for an unapproved map.
I made a home Court for the WL12 season for The Elite Elites. There is also a training variant that will be used with training, but other than that, the Match variant is used for matches
Sorry, no. You are not supposed to touch the floor pieces from the template in forge other than to remove the Grid. When you grab the floor pieces they are no longer perfectly flat. You also need to be sure there are no perches where you can stand above the floor. Also needs a wall-hop ledge.
OK, I fixed it up, by remaking the map on the template. I didn't touch the floor, but I did delete the grid, as well as adding the wall-hop. There shouldn't be any perches, but I'm not so certain. It's named something else now: TEE Home Court - Match. Here's the link to the map on my file share: www.bungie.net/Stats/Reach/FileDetails.aspx?fid=25531062&player=goboy3133
Raise the wall-hop to 36.3 on BOTH sides On the bottom soft-safe zone marker the Top measurement should be 4.3 You can stand on the Lights and on the Bunker. Test the map with Jetpack Grifball (not in forge mode) to see if there are any other safe places high up on the wall. There should be zero perches on a Grifball map, no matter how high or unlikely it is for a player go get up there. Raise the decorative Struts on the side wall so the tops are at or near the top of the wall.
Ok, I changed what was needed to be changed.The only perches are the edge of the walls and the top of the towers (which is over the top of the map). Is that fine? I'm just about to put it in my file share, but other than that, the Initial Spawn shots have been changed.
I've created a home court for AGLA SL12. I've tested it with my teammates, and it works well. Here's a link to it via bungie.net, www.bungie.net/Stats/Reach/FileDetails.aspx?... . More details soon to come, Nokyard.
Oh, i thought that was a MM submission (which would normally be sent to GrifballHUB).
Remove KILLBALL, If teleporters are not showing the "light" they are inactive and therefore safe.
Remove all possible perches (lights).
There should not be any obstacles within the "box" of the court. I see there are kill volumes which are not allowed inside AGLA courts. The best solution is to make it so you can not stand on any decorative items, eliminating the need for kill internal volumes. It would be a shame if a runner was launched way above the goal and the kill volume reset the bomb before he could score.
Send me an XBL message so i can get a hold of you since file share links will not work after tomorrow.
Raise the wall hop ledge by .2 units. Fix the z-fighting in the floor. Reduce the number of visible pieces until the 2 player local frame rate is reduced to zero.
2 Player Local Frame Rate Test: In a Custom Game (not Forge) have 2 players on the same screen using a second controller. Place player 1 in a corner and have him look slightly up so he can see the entire court including floor and ceiling decorations. Player 2 stands 3 to 4 paces in front of player 1. With player 2's controller, sweep BOTH thumb sticks simultaneously left, then right, 4 or 5 times so you view the entire court. There should be zero visual jitter or lag and the sweeps should be perfectly sooth. If they are not smooth go back to forge, remove 3 or 4 pieces and start the test again.
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Please use the proper submission template when you submit a home court.