Good to find a thread about the game...but maybe you could have sold your pitch a little better? No one has replied so I'll be the first, and I'll mention the "rumor" of Perfect Dark being ported to the 360 Arcade. Now it is only a rumor, remember that. It isn't a for sure thing, but let's hope it is. RARE hasn't commented on this rumor (because they are dicks and usually respond in such a way) but for all the fans of Perfect Dark, let's hope they have something in store with Microsoft on terms of the original game. Several people want to see Golden Eye revamped, but why revamp a great shooter when you can revamp the upgrade of a great shooter, which was more entertaining anyways?
Keep your fingers crossed ladies and gentleman for the possible return of Perfect Dark.
Aye maybe I should have but your reply should help get things goin'
In reply to that rumour, If it's basically the original but with the 360s running power then it'll be great, but if they try and mess around with it i'd be disappointed
I guess people want to revamp goldeneye because they see it as the original and therefore the better. There are quite a few people who disliked Perfect Dark's storyline or just simply the additions they added in. I know the Maian farsight has put people off. Keeping remote mines was a good idea though...
I still prefer Perfect Dark though for the amount of enjoyment i have, and still do, get out of it.
As far as the rumor goes, from what I've read it seems most people want Perfect Dark to get an upgrade in graphic detail, have achievements added, keep the same maps, and throw in online multiplayer.
I'll admit that Golden Eye was a good game, but I preferred Perfect Dark because of the obvious reasons that it had more/better weapons, smooth gameplay and it did have a GOOD storyline. It wasn't some crap story that just ended in like 4 missions...it drug it out for a while and I appreciate that. Also the bots in Perfect Dark were the best bots I've ever played against in any FPS. Everything just flowed together right, which I guess is the reason why most people I've talked to who've played both games agree that Perfect Dark is just too perfect for Golden Eye to compare to.
I never noticed this until after I beat the game, but if you look at the image of Dark on the cartridge and you look into her eyes you'll see an image of Elvis the alien. Glad I didn't see it until after beating the game...would have spoiled the surprise of meeting that badass little alien dude.
If you make it online, you'd need to change a lot such at the user interfaces and probably a lot of the gameplay, plus it would most likely need to implement some sort of in game speech idea or vox etc etc...too many changes I feel...
The original graphics don't need to be updated, they were the best on the N64 and the way the game is made, any better graphics wouldn't suit the psychics.
All I feel an Xbox 360 port would actually need is an achievement system to get more people in and that's really it. Like I said before, the power of the game is what's important, making it run perfectly either whilst playing single player or when playing a large game with n-bombs on. When running Perfect Dark on a emulator on the pc, you see how much faster it runs and how fluently the game performs, the 360 would have no problem running it to Perfect Dark's highest performance levels.
I've never felt that much needed to be changed about the game at all, I was just referencing the opinions of many other people who feel everything has to be about graphics. I loved the way Perfect Dark looked and played. Loved the maps, loved the guns, loved the bots. It was the best, and I'm not selling any games short here...I still have Halo franchise in mind, FPS I have ever played. Sure maybe add achievements, but I wouldn't care if they did that or not. They would, however, and I'm almost certain of this, add online multiplayer. That is what the 360 is all about, especially with shooting games. I don't think they'd have to change much to the game. Video game designers these days are geniuses and could still make the game look and feel exactly like the first even if they tweaked it for online compatibility.
Perfect Dark Zero, the "sequel", was dreadful. James Bond Quantum of Solace again was a tragic mistake and I only bring this up because it was predicted to be the new Goldeneye. It wasn't at all, it was basically a tragic attempt of making a CoD4/Gears of War hybrid. It even lacked ragdoll...
Ragdoll physics is what every modern game should have!
Perfect Dark was a huge part of my early gaming life. And a large part of my childhood as well. I loved that game. So many hours spent replaying the story and randomly fighting an army of 'sims' with friends. The HD remake was great as well. Exactly what I would have asked for from an HD remake. Updated graphics but nothing else touched. So it still has the same experience while playing. Goldeneye was great as well, but I will always prefer Perfect Dark. So many more features in it then Goldeneye.
Perfect Dark and Goldeneye definitely started my early gaming of FPS. It's soooo close between the two but I'd go with perfect dark only because you could have the sims in multiplayer, which made that game pretty perfect.
Just thinking back to those damn revenge sims! (>_<)
Perfect Dark Zero? Absolute shit compared to the original.
Perfect Dark was a fantastic game and great new IP that sadly got run in to the ground by the 360 game. I'd put it on equal footing with Goldeneye. It is in most regards a superior game, but just like when comparing Halo 1 to Halo:Reach, the memories trumps facts.
I've always loved the Super Dragon. As well as the Laptop Gun. The Slayer was also a fun weapon to use.
I remember once standing in the small room with one entrance in Area 52 with a friend fighting off enemies and him thinking it would be a great idea to throw as many pinball grenades around the room as he could.