Hey, if Bioware's plan is to clarify what some of the ending means, I'm all for it. I think it would have been smarter if they had done this from the start, but I don't think they would have thought their would have been this massive backlash. If they show why Joker's in the relay warp, great. They show why some of your squadmates are on the ship if they were on the planet, double great. They show some closure for the characters, awesome. But if Bioware screws around again... well, time will tell.
The gameinformer issue that came out this month was interesting. They had a few quotes from Bioshocks' Director Ken Levine. Basically he said that he felt bad for the Bioware team because NOBODY wants to make anything bad. They want to create something that they've always wanted to make and now they have to change that. But he is a game developer so it makes sense that he would stick up for other developers.
The Catalyst said in my ending that the Destroy would destroy synthetic life. He said nothing about technology.
it may depend on ur galactic readiness level as if its high or low it can make the ending have "sub enddings" like on the destroy option earth can be obliterated or if its higher earth can be saved and just the reapers are destroyed
No, if you get the "best" ending Joker comes out with you squad mates and no EDI. I think if you don't get enough war assets that's when there's the door opening then cut to black, which might imply that everyone died in the crash/the red light killed them or something.
I wish there was an option to just kill the Reapers without having to get rid of the Geth and EDI. I'm getting close to finishing the game on Insanity, probally going for the Red Ending this time. Does anybody else find the Insanity mode not as challenging as they thought it would be?
Did anyone else notice that when the catalyst was explaining the paths you could choose, for the red ending, it says that it will destroy all synthetic life. It then reminds Shepard that he is also part synthetic, implying that he would die as well. But, the "best" red ending is the only one that shows any hint of Shepard surviving.
It actually explains pretty well about what was going on up in the Citadel with the Illusive Man and Johnson, and it makes a lot of sense why that is the only ending where he lives. I was also wondered why the good ending (in my opinion, destroying the Reapers) would be red, implying renegade, which also makes total sense now after watching the video. It went from a kind of crappy, confusing ending to one that makes sense to me now. I usually don't follow into these theories, and just take a came for face value, but I've got to say I do like this one, and made the ending 10x better for me. I want to go back and play the other ME games again with this theory in mind and see how it changes how I look at the story.
I still wish they had some more about what went on with Earth, and the other races afterwards. Or some awesome cinematic battles during. Seemes like you work your ass off uniting all these races for a huge battle to take down the Reapers, and you don't really see what goes on with them; they just become a war asset.
Brunie did 100% all three games, but not playing with an import for ME3ade him lose so much credit on this subject. I'm sure it would have changed his mind if he could have connected with the characters better