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4 years ago (6/19/08)
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Last signed in:
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5 days ago
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How Bioware is doing it rightWarning, this blog will contain spoilers on Mass Effect 3, please do not read if you do not want any of the story spoiled.
As I was playing Mass Effect 3, I get to the curing Genophage mission. I get to the end of it, where my favorite character in the game (I have three okay), Mordin sacrifices himself to ensure the cure is distributed. At this turn of events, I was floored. I had a strong emotional reaction to it. Mordin was my friend, I would go talk to him in between mission to ease the tension, Mordin was my escape from the horrors that surrounded me. But now he was gone, no more Pirates of Penzance, no more short quips, no more foundation.
I felt alone, cold, hollow. I began to ask how could I save the universe, if I cant even save my friends? I had to stop playing Mass Effect 3 that night, I just couldn't go on. I talked to my friend Taco about it, and he told me Shepard must go on, Mordin would want it that way. I let that digest for the night and better part of the next day.
It was at this time, it dawned on me. Shepard was no longer a character, I did not seem him as a video game character. I was Commander Shepard. I was desperately trying to save the galaxy and my friends. I had completly transposed myself into the game without even realizing it. This is what Bioware had wanted. They have achieved perfection from a RPG stand point. In my mind, Shepard does not exist, it is I who did all these wonderful feats. It is I, who has to bear the burden of every loss comrade or civilian. It is I, who gets to celebrate every victory. It is I, who has to keep moving forward because no one else will save this galaxy.
What you have done Bioware is absolutely amazing. I have not got the the fabled ending yet, but I bet I know why people were upset. The reality that each gamer is Shepard was shattered, and they could no longer be the amazing hero you have so cleverly made us.
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