As of today, the RWBY Volume 3 soundtrack is available for download via iTunes. While you were waiting for the album to drop, I was on the phone with RWBY composer Jeff Williams to get the scoop on his music and creative process.
No matter how familiar you are with the songs after watching RWBY Volume 3, there’s probably something you haven’t deciphered in the lyrics. Jeff likes to stay one step ahead of everybody else, using his lyrics to foreshadow future events. “I really never want to spoil anything,” he said. “That’s the last thing I ever want to do. But what I’ve been able to do is to have the fans look back on old song lyrics that I released a year ago and say, ‘Oh look, it was right there. He told us, he told us this before.’”
So what clues about the future of RWBY are planted in the lyrics from Volume 3? Well, Jeff’s not just going to tell you, of course. But he is willing to take you behind the scenes to see exactly where the music comes from. Let’s walk step by step through his creative process.
Step 1: Find Cool Words and Phrases
If step one sounds pretty simple, that’s because it is. Here’s Jeff:
“One of the very first things I’ll do when I read the script is, I’ll just go through it with a marker and highlight words and phrases that I think are cool. You know. They might not even necessarily have any huge meaning. But if it’s just a line that a character says, or even a description of a setting that I like the sound of, I’ll make a note of that.”
“I’ll end up with a text document full of just random little words and phrases that I pulled out of the script. And as I’m writing songs I’ll have that open. So sometimes it’s not even all that deep. It’s more like, ‘Oh, that’s a cool word, I’m gonna use that word.’”
Step 2: Have Access to Secret Info
Sorry, you can’t try this step at home. One key aspect of developing the lyrics is knowing what’s already happened in the characters’ past, and knowing what’s coming in the future:
“Sometimes [the inspiration for a song comes from] a much bigger picture of the story or the character. Either knowing where their backstory comes from – which sometimes is a secret privilege that I might have – to knowing where their story is going, which again is a secret privilege that I might have.”
“So for example with Weiss’s character, I was able to have a little bit more knowledge of her background story and her life and, you know, her feelings and her life before she got on camera. And again that would come from a discussion with the writers and producers about who this character is and where their background really came from.”
Step 3: Identify the Emotions of the Scene
“For any given scene that you’re going to write the music for, there’s this obvious thing that happens first, which is like, ‘What’s the general tone of the music? Is there tension building, is this someone being emotional? Is there some love between the two characters on the screen at the moment? Is it a battle scene?’ So there’s a basic thing of, ‘What are the emotions that are happening onscreen at that moment, or throughout this five minutes?’.”
Step 4: Find a Tempo and Choose the Instrumentation
So now we’ve figured out the emotions on screen and gathered some basic words and themes. How does the actual music begin to come together?
“I’m gonna find a tempo. Whether it’s this slow and brooding thing or whether it’s this high-energy fast thing, the very first thing I’m going to try to identify is tempo.”
“And then instrumentation. Again, is this gentle strings, or is this full rock band? Or a combination, or somewhere in the middle, or transitioning from one to the next?”
Jeff also has the option to reuse any particular character’s theme music. But do you want to repeat the same theme every time a character appears?
“Sometimes you do, sometimes you don’t. Just because there’s a character onscreen doesn’t mean you always want to use their theme. It would get kind of boring and predictable. So you know, sometimes we turn those themes inside out in very different ways. That’s a big question too – am I going to work the character’s theme in at all? Is it going to be blatant and obvious, or are we gonna try to sneak it in, or play around with that character’s theme?”
Step 5: Create a Drumbeat and Watch the Scene Over and Over and Over
“Let’s say we’re going to put a song along with a fight scene. I’ll do a drumbeat first. That’ll give me my tempo and my energy, and at that point I’m probably just gonna sit and watch the scene over and over again, so I’ll loop a little section of it with my drumbeat going and I’ll just watch that over and over and over and I’ll look for the movements of the characters as they’re moving, running, jumping, and fighting.”
Step 6: Find Rhythms in the Animation
“This is a really core concept that Monty and I talked about all the time, and it’s a very core part of the way he worked. He established the [method] that a lot of the animators have followed through with, which is that there’s always rhythm involved. For Monty, everything was music, everything was dancing, everything was about rhythm. So what a great thing for me, to be able to work with someone who thinks in that way.”
“I always considered it this game where I would watch the animations and try to guess the tempo that the animator was thinking about while they were making the animation, and look for the rhythmic movements in the animation itself.”
“These characters – they step and they jump and they punch. And they step and they jump and they punch. So you’re looking for drumbeats you know? Drumbeats and rhythms in the movements of the characters. It’s almost like they’re dancing while they’re fighting or jumping, so it gives you a whole different way of almost turning anything into a music video.”
“And then it gets interesting because you’ll get into something rhythmic, and all of a sudden the animation will pull you away from it. And you’re like, ‘Oh shit, now what do I do? I was in this groove and now the animation seems to be not in it anymore.’ So then you say, ‘Well now what happens? Do we change the music? Do we just go with it? Do we ask if they can tweak the animation?’”
Step 7: Well… Compose the Music
It sounds obvious, but now that everything else is in place, it’s time to get down to the heart of composing. As Jeff says:
“You know, sooner or later there is a lot of flat-out sitting at the keyboard and/or the guitar.”
Jeff writes pretty much every song on his 1964 Wurlitzer 140B electric piano.
So there you have it. You’re almost ready to make your own RWBY Volume 3 soundtrack. All you need now is a home studio, keyboards, guitars, amps, studio monitors, a computer, a digital audio workstation, audio hardware, software plugins, decades of musical experience, audio engineering experience, production experience, and a contract with Rooster Teeth. Shouldn’t be too hard, right?
Comments (37)
JHawkwind Too Old For This Stuff.
1 day ago
Slightly off topic but is Jeff wearing a Marina and the Diamonds shirt in that photo.
+1 Ditto
ibreatheO2
1 day ago
STILL WAITING.
I WANT THE CD.
...
please
+1 Ditto
CandyGamer
1 day ago
Praying it will come on google play soon
+4 Ditto
iTwistedRWBY iTwistedRWBY
1 day ago
THE PICTURE IT'S EXCLUSIVE CONTENT FROM RWBY CHIBI O..O DSLJFLDSJFLEWJR
No mods
Imbored19191
1 day ago
YES I'VE BEEN WAITING!!!!!!!!!!!!!!!!!!!!
No mods
Bengerald7
2 days ago
Wait. You forgot one thing on the list. You also need a female teenage-prodigy singer, with the singing voice of an angel.
+12 Ditto
wrich
2 days ago
Any idea on when the soundtrack and score will be added to Spotify?
No mods
Wirespeed
2 days ago
still waiting on Google Play... Here's hoping it'll be up tomorrow!
+5 Ditto
GrifBjsDonut
2 days ago
Will it be released for groove music?
No mods
IcyJalapeno
2 days ago
When is it out for google play?
+4 Ditto
andre0517
2 days ago
Amazing work in rwby vol. 3 ost, I love it :D
No mods
AbstractSpaces
2 days ago
Jeff, you are my hero. The range of genres you can work with, the number of instrumental parts you can weave into an endlessly listenable tapestry, I relish every piece of your work I get my hands on.
+0 Ditto
LinkXL1
2 days ago
Will this be released on a physical CD soon? I'd like to buy it together with the blu-ray at the same time
+2 Ditto
GrifBjsDonut
1 day ago
What is a "CD"?
No mods
bdazman
2 days ago
But when can people who do not use fruit brand software purchase this fine piece of musical badassery?
+8 Ditto
midknight129
1 day ago
You really should upgrade from that old Blackberry.
-3 Lame
Dudemoo RT_ON & RT_OTT admin
2 days ago
That's so FUCKING COOL
No mods
HiKingBlaze
2 days ago
Must have.
No mods
mitzt Boop!
2 days ago
Is that a still from RWBY Chibi I see under step 3? I cannot wait to see how that music will compare with the rest of RWBY.
Please get the soundtrack onto Google Play asap! I have been eagerly anticipating this soundtrack ever since RWBY Vol. 3 premiered.
+6 Ditto
ChildOfFate
2 days ago
Not pleased it's only on iTunes, so I hope it will be released on Amazon Music as not everyone uses Apple.
+10 Ditto
Maethadrin Steel Dragon
2 days ago
Hurry up and put it on Google Play so I can throw money at it!
+6 Ditto
Ignisha
2 days ago
any news about the release for Google Play???????????
+6 Ditto
adolfoA
2 days ago
will soundtrack be released on google play?
+4 Ditto
uncovernews
2 days ago
when is it coming on Spotify?
+10 Ditto
nicknamecent nicknamecentrall
2 days ago
Is that some RWBY chibi I see on step 3?
+3 Ditto
YoDude90000
3 days ago
Any word on when the soundtrack will be released digitally on Amazon Music and Google Play? I don't use Apple, so unfortunately I can't get the soundtrack yet. D: But from what I've heard it's fantastic!
+15 Ditto
Meelis13
3 days ago
"No matter how familiar you are with the songs after watching RWBY Volume 3, there’s probably something you haven’t deciphered in the lyrics. Jeff likes to stay one step ahead of everybody else, using his lyrics to foreshadow future events."
HA! i feel good for deciphering that back before vol 3 started :D
But all in all, thank you Jeff, Casey & everyone else involved for another wonderful set of epic music
+1 Ditto
Goldthorpe21
3 days ago
This soundtrack is absolutely incredible. The small intricacies and themes are just spectacular. I've already started work on transcribing the bass parts to the songs and when you really get into the meat of the song you really find how well put together all of this is. Just wow.
+1 Cool
gamefanatic4
3 days ago
Praise it Music Fans
+1 Zing!
pinoylayko
3 days ago
Will the soundtrack also be available in Amazon Music, Google Play, and/or Spotify?
+14 Ditto
Dracognia94
3 days ago
I'm trying to calm down, but I can't...
THIS MUSIC IS TOO FRICKIN' AWESOME!!!
I'm loving every minute. Jeff, Casey and c:o are all creative geniuses!
+1 Ditto
TearsOfLA
3 days ago
Is volume three gonna come out on amazon music? i know volume 2 is and i hope they keep adding them there. i like to listen to music while i read
No mods
drosky
3 days ago
Man, this is crazy to even think about. Seeing a small part of the setup he uses really makes me more interested to see what he's got.
No mods
charlesaustin
2 days ago
I'm planning to do a second article that shows off a few of Jeff's guitars and covers some of his music recommendations. Hopefully that'll satisfy your craving a bit.
+1 Cool
Bengerald7
3 days ago
Well this is going to start up thousands of theories. As in people trying to figure out the lyrics of each song.
No mods
EricHVela Keeper of Dark Arts
3 days ago
Interesting the mention of rhythm of the animation. So many things in entertainment (even games and books) have rhythms.
No mods
Cinque5
3 days ago
I find it interesting too, since a lot of the drumbeats often seem too fast for the emotion or animation. To go into detail, writing to animation is more than that. Drums aren't everything. It's important to learn how to build up other instruments at the fast parts, ritando at the slow parts, and notice when the rhythm of the animation changes. When I compose, I may change the tempo or time signature over three times each.
A graceful 6/4. A bouncy 2/4. The broken feeling of 5/8. The concept of mashing the drums at a tempo of 200 just feels like... nothing. It's more than "they step and they jump and they punch," it's about how they STEP and they jump and THEY PUNCH. It's hard to put in writing, but emphasis on certain movements in patterns are critical.
When I songwrite, even the meter of the lyrics have to match how the subject moves or dances. I try to picture how a character would look if they were singing the song. Do their movements fit their character? Every detail counts.
Just my two cents and some detailing on what was written. Hope that's ok.
+3 Ditto